Premier Futsal League Rules
- The game comprises two 20-minute halves. Teams change ends at half-time.
- There is a maximum of seven players per squad with only five players allowed on the pitch at any given time.
- The game of Futsal is played on a demarcated court. If a match cannot be played at all, or be completed in the scheduled timeframe, for whatever reason, it will be abandoned and will not be rescheduled.
- If the result is a draw after normal time, there will be no extra-time nor a penalty shootout. No injury time will be played.
- The four outfield players can play the ball with any part of their body apart from their arms and hands.
- If the ball makes contact with a player, apart from the goalkeeper, while any part of the player’s body, other than the feet, is touching the ground, an indirect free kick will be awarded against that player.
- Unlimited flying substitutions are permitted. Any player, including goalkeepers, can enter or re-enter the game at any point to replace another player on the same team any number of times without notifying the referee. The player being substituted must leave the field before the new player comes on. The match will not be stopped and will continue normally through this substitution process.
- There is no offside and players are allowed anywhere on the court.
- From the kick-off the ball must be played backwards.
- If the ball goes out of play along the touchline, it will be placed on the touchline at the point of exit with possession given to the team that did not touch the ball last. The ball must be kicked in, not thrown.
- If the defending team puts the ball out of play along their goal line, a corner kick is awarded to the attacking team. The clock does not stop during this period.
- If the attacking team puts the ball out of play along the other team’s goal line, the goalkeeper of the defending team will restart play by throwing the ball. The ball cannot travel past the half-way line from one of these throws. The goalkeeper has 5 seconds in which to throw the ball once he is in possession of the ball.
- The goal keeper cannot kick the ball to restart the game.
- When the ball is played back into play via a kick-in or goal kick, members of the other team must be a minimum of two meters away from the kicker.
- A goal cannot be scored directly from a kick-in, goal kick, indirect free kick or a goalkeeper’s throw. A goalkeeper can score by kicking the ball and goals can be scored from direct free kicks.
- Penalties will be taken from the edge of the ‘D’ or penalty area. The goalkeeper will have both feet on the goal line when the ball is kicked. The penalty taker is not allowed a run-up
- Players have five seconds to resume play from goal kicks and kick-ins.
- Indirect free kicks given inside the ‘D’ or penalty area shall be taken on the edge of the area at the closest point to the infringement.
- Corner kicks are taken from the relevant corner of the field and must be taken within five seconds.
- Goalkeepers may not handle back passes or kick-ins with their hands. If they do, the opposition will be awarded an indirect free kick at the spot where the ball was handled.
- When the goalkeeper restarts the game with a throw, the ball must go outside the “D” or penalty area before any other player touches it.
- Goalkeepers have five seconds to play the ball once the ball is in their hands.
- In the event of an injury that causes bleeding, the player must leave the pitch immediately and a substitute player may come on.
- Captains will not wear armbands.
- Official results will be posted after each game on wononwon.com
- Each game will be officiated by an independent referee appointed by the Premier Futsal League.
- The referee must wear a neutral colour to both teams and be easily identifiable.
- The referee is both time-keeper and score-keeper.
- The referee’s decision is final.
- The start of play, direction of play and who starts will be decided by the toss of a coin with the referee and both captains present.
Referees can issue the following disciplinary cards:
- Blue Card
A player given a blue card must be substituted immediately and may not return to the field of play for two minutes. The match will resume once the substitution has been made and each team has five players on the pitch.
NOTE: A player shown a blue card has not infringed the rules severely enough to warrant a yellow or red card, but the referee, in order to keep control of the game, will issue the blue card to give the offending player two minutes to “cool off” on the side of the pitch.
- Yellow Card
A player given a yellow card must leave the field immediately and may not return to the field of play for two minutes. A yellow-carded player may not be substituted during the two minutes. A second yellow card for a player will result in an automatic red card.
- Red Card
A player given a red card must leave the field immediately and will not be allowed back on the field for the rest of the game. The red-carded
player’s team will play a player short for the five minutes. After this time period, the red-carded player can be substituted.
A player given a red card is automatically suspended for two matches.
NOTE: If a player shows dissent after being given a blue or yellow card the referee can issue a red card.
- Examples of dissent include disputing the referee’s decision, swearing at the referee or another player or any aggressive or violent conduct after a blue or yellow card has been issued.
- In such cases the match will continue as per the original blue or yellow card and the offending player’s team may immediately field a substitute to replace the red-carded player. This only applies in instances where a blue or yellow card has been escalated to a red card.
Fouls, in addition to those listed under GENERAL, comprise:
- Pushing, pulling, or body-checking an opponent.
- Using excessive force with a shoulder.
- Tackling from behind.
- Sliding tackles.
- Playing or making contact with the ball while any part of an outfield player’s body, apart from the feet, is touching the ground.
- Two players simultaneously attempting to tackle one player.